The Raylectron instancing capability is widely used by landscape designiner such as for trees, bushes and other objects. The use of the Raylectron instancing (or proxies as some call it) can produce extremely large models using very little memory. It is also capable of doing rendered animation of the scenes either created directly in Raylectron or from the SketchUp scenes. Raylectron differ from conventional rendering engine as it does not use approximation and/or emulation, a trade-off for speed widely used by most rendering engines.
Raylectron uses advanced techniques based on the path tracing algorithm and largely modified for speed while retaining photo-realism provided by path tracing. a software developer based in Manitoba, Canada. Raylectron was born in 2010 by SoftByte Labs, Inc. Raylectron is a rendering engine used as an extension for Trimble SketchUp, a 3D computer graphics software. ( August 2014) ( Learn how and when to remove this template message) Please help to improve this article by introducing more precise citations.
This article includes a list of references, related reading or external links, but its sources remain unclear because it lacks inline citations.